Multiplace Dva uzly- Galéria Jána Koniarka Trnava, Slovakia
Year: 2008, Semester:
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Group exposition 8:
Vafex- Banská Bystrica, Slovakia
Year: 2008, Semester:
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Group exposition 9:
Nové média v Kasárňach- Kasárne kultur park Košice, Slovakia
Year: 2008, Semester:
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Group exposition 10:
Júnové sústo- Kasárne kultur park Košice, Slovakia
Year: 2008, Semester:
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Group exposition 11:
My Mi- Subteren Michalovce, Slovakia
Year: 2008, Semester:
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Group exposition 12:
New media explorer- Východoslovenská galéria v Košiciach, Slovakia
Year: 2008, Semester:
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Group exposition 13:
Mixer- 15ta budova Tomáša Baťu Zlín, Czech republic
Year: 2008, Semester:
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Group exposition 14:
Super Hi-Fi stereo video- Galéria mladých Nitra, Slovakia
Year: 2008, Semester:
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Group exposition 15:
Videohluk- Bunker Nitra, Slovakia
Year: 2008, Semester:
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Group exposition 16:
KE-BA-BB- PGU Žilina, Slovakia
Year: 2009, Semester:
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Group exposition 17:
WebSite specific- Bunker Nitra, Slovakia
Year: 2009, Semester:
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Group exposition 18:
TEST!9- Zagreb, Croatia
Year: 2009, Semester:
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Portfolio
Installation
Title:
Path in the Hair
Year:
2005
About:
Photo documentation:
Videodocumentation:
Title:
Voyeur
Year:
2006
About:
Video installation in which people can watch in the private life of other people. The video is screening from
one of hostels rooms and you can watch it from our school. You as a spectacor are the voyeur.
Photo documentation:
Videodocumentation:
Title:
Bubbles
Year:
2007
About:
Interactive installation is react on people movement. When people move, the bubble blow out. When spectacor don't move, the bubble is winking on him. When one of bubbles splash,the another one was born.
Interactive installation with realtime videos from webcam controlled by small wheel. Participants are at the same time also performers and they can see themselves on fullscreen .
Interactive installation which is reacting on people movement. Shadows of participants can catch the virtual hands from projection. Or hands can catch participants? Who catch whose?...
Participant on the stroke of hammer controll projection. The more participant hits the higher I jump into screen (projection). when nobody beats, i am always jumping on the same background.